> ## Knowledge Base Index
> Fetch the complete knowledge base index at: https://help.wolfy.net/sitemap.xml
> Use this file to discover available pages before exploring further.
> Pure-Markdown content can be obtained by appending a '.md' suffix to the content URLs listed in the sitemap (without the trailing slash).

# Wolfy in game

You've joined a Wolfy game, and **you can now play**!
But what are the rules of the Werewolf, and how do you play on Wolfy?

# How to play?

### The goal of the game

In a Werewolf game, **each player plays a secret role belonging to the werewolf or villager camp**, and has different powers. The player's objective is:
* as a villager, to unmask and kill all werewolves
* as a werewolf, to eliminate the whole village without being noticed

### Game Interface

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/778ffff_1gagj11.png)
On the website, the game interface is divided into 2 parts:
* On the left, it is the **game scene**, the players are represented by their skin on which we can click to vote
* On the right, it is the **chat**, it is here that we find all the exchanges and information

Most of the time, in the center of the game scene, a **rectangular window appears to indicate a required action** (vote, use your power...).

At the top of the chat, there is **the game phase** with which is (waiting, werewolves' turn, village vote...) often accompanied by a countdown.
Just next to it on the right, there is **a button to display the rules and the composition of the game** instead of the chat.

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/871a05f_1uflolk.png)
**This new tab is essential** to master the game. Once the game is launched, you will find:
* Its role and description
* The remaining roles in the game
* The death log (only for Alpha members)

### Start a Wolfy game and know your role

For a game to start on Wolfy, the **number of places chosen by the creator of the game must be filled up completely**.
Once filled, a countdown starts automatically and the game begins.

At the beginning of the game, you will discover your role.
This one will be part of the **villagers**, the **werewolves**, or a **alone against all** camp.

|| You can find out your role at any time by clicking on the purple button at the top of the chat "Game Rules" (website), or on the purple button with a book to the left of the "Write a message" field (mobile application).
### The course of a game

A game lasts **about twenty minutes**, during which **the players exchange, and perform actions related to their role**. The game uses a day-night cycle: each night, the werewolves wake up and devour a victim; each day, all the players wake up to debate in order to find the werewolves and vote on a person to eliminate.

The game begins at night. Roles with an action to perform are called to play and werewolves choose a victim, and then day breaks. Often, a deafening flash of lightning announces **that one or more players have been killed during the night**, and a red message indicates their identity in the chat. 

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/62d05f3_1bv0qx8.png)
A **3-minute countdown begins**, and the village must decide which player to eliminate.

|| As a Villager, your goal is to investigate and vote against the alleged werewolves. As a Werewolf, your goal is to not reveal your role, and to sow discord by encouraging the village to kill one of their own.
To vote against a player, simply **click on their character in the game scene** (on the website), or **move the voting cursor over the player** (on the mobile app).
If no one has voted for the player yet, you will be asked to justify your vote to the other players.
To withdraw your vote, simply **click on the player again or vote against another player** (on the website), or **move the voting cursor somewhere else** (on the mobile application).

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/5023efd_1raxczh.png)
The player with **the most votes at the end of the countdown** is eliminated.
If there is a tie and no mayor is elected yet, the vote becomes neutral and no villager is killed.

### Mayor

At the beginning of the second day, **the village wants to elect a mayor**.
It is then possible to run for mayor and collect votes from the players. The player with the most votes at the end of the election becomes mayor.

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/b058861_1bx2vq5.png)
The mayor has as much weight as the other players in the vote, but **if there is a tie between several players at the end of the vote**, they choose the player to kill.

When they die, they designate a player who becomes the new mayor of the game.

### Inactives

Inactive players appear **transparent** on the game scene.

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/e2dcb6c_14zug6l.png)

### Callsigns in game

Next to the player's username, and on their avatar, there are often **important callsigns** to help you identify the game.

**The Wolves**
All wolves are marked with a **red callsign containing a wolf's paw**. Only players who are part of the Werewolf camp see this designator (Werewolf, Black Wolf, player infected by the Black Wolf, Talkative Wolf, White Wolf, heir of a Wolf...).

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/5161fc6-2_gaf1ug.png)
**Mayor**
The mayor is marked with a **yellow call sign containing a star**. All players have this information.

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/3b23d71-2_rci4wx.png)
**The Lovers**
The two lovers are marked with a **violet code containing a heart**. Only the lovers and cupid have this information.

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/921f58c-2_1fobk6x.png)
**Infected Players**
Players infected by the diseased rat are all marked with a **green** designator (on the stage only). All infected players and the sick rat have this information.

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/8bf2711-2_1pzgcim.png)
### Mention a player

It is possible to mention a player to get their attention.
The player's username will be highlighted in bold and an audible notification will sound in their ear.

There are two ways to do this:
* **Click on the player's username**, it will then be automatically inserted in the text field.
* Type the player's username **with an '@'** before it.

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/686d99c_17k1szz.png)
### Types of chat

There are different types of chats depending on the situation on Wolfy, each of them has its own appearance.

**Werewolves' Chat**
The Werewolves Chat is active during the Wolves turn. When the wolves write a message, a **red background** accompanies their message.
These messages are only visible to the wolves (living and dead) and to the little girl (but the identity of the wolves is unknown to her).

**Dead Chat**
The dead can talk to each other on Wolfy. Their message appears **transparent**.
The Necromancer receives all the messages of the dead during the night and can exchange with them.

**Lovers' Chat**
The lovers' chat is **separated from the main chat**. To access it, you have to click on the toggle button on the right of the place where you write a message.
These messages are private and only your lover can read them.

### The end of the game

![](https://storage.crisp.chat/users/helpdesk/website/18579a93d9b99c00/victoirewolfy-1_1ybjcvh.png)
A game ends when one side's victory conditions are met:
* Werewolves have eliminated all innocents and loners.
* The Villagers have eliminated all wolves and loners (except the Mercenary).
* The Mercenary killed his target on the first vote.
* The White Wolf is the only survivor.
* The Sick Rat infects all living players.
* The players in a pair, if they are on opposite sides, are the only two survivors.

### General Rules

In "Fun" Games, **it is allowed to reveal one's role**, although it is detrimental to the reflection of the game.
It is advisable to **remain vague in your defenses by targeting several living roles** in your argumentation.

### Read more

You can refer to these guides to learn more about Wolfy:

* [First steps](/en/article/first-steps-11o8n4q/)
* [The Hub: Play](/en/article/the-hub-play-1wpby65/)
* [Detailed overview of roles](/en/article/detailed-overview-of-roles-x8rylu/)